When Tony Fadell entered New York Cityâs 28th Street Subway Station, he did not expect to come face-to-face with an advertisement for a product he designed over twenty years ago. But there it was: a five-by-four-foot poster promoting the iPod Shuffle, luring passersby with the promise of âzero screen time.â
âThe first thing was, I thought, âWait a second, did somebody not change the ad?ââ Fadell, known as the father of the iPod, told TechCrunch. âFor somebody like me who knows that thing intimately, itâs like seeing your kidâs picture.â
As Fadell stood in the train station, he was surrounded by people wearing wireless Bluetooth headphones to stream music on their phones, effortlessly accessing music libraries with over 100 million songs. This technology that we take for granted makes Steve Jobsâ early iPod tagline â âone thousand songs in your pocketâ â sound antiquated.
A Back Market ad in the New York City Subway. Image Credits: Tony Fadell (opens in a new window)
The postage-stamp-sized iPod Shuffle, which relied heavily on shuffle playback and offered little control compared to todayâs streaming apps, should not appeal to a modern audience. But we have become so entrenched in technology that our various devices, apps, and algorithms mediate our every experience, from grocery shopping to dating. Weâve built smartphones that can do almost anything, but weâve also created a constant connectedness that has become more exhausting than enriching.
âPeople are very oversaturated and overstimulated, and they really want to have a more mindful approach to what theyâre doing with their tech,â Joy Howard, CMO of Back Market , an online marketplace for refurbished tech, told TechCrunch. âThereâs this fatigue that we have with the need to optimize every single aspect of our life.â
Howard and her team were responsible for the iPod Shuffle ad that Fadell was so shocked to encounter. But Howard says that demand is growing for this supposedly obsolete tech â if these devices werenât driving sales, the company wouldnât have shelled out for a premium ad placement in a hectic New York City subway station.
For younger generations who have never known a world without social media and smartphones, thereâs a certain magic to wired headphones, retro gaming consoles, CDs, and digital point-and-shoot cameras. They crave experiences that arenât trying to monopolize their attention. Old school cameras canât upload photos to your Instagram story, retro games donât spam you with gambling ads, and iPods canât automatically play music that youâre algorithmically destined to enjoy. Thatâs the whole point of this movement, which Howard calls âslowtech.â
âThe âfast techâ up until now has been all about eliminating friction⊠[Now], people are seeing friction as a way to create boundaries for themselves,â Howard said. âItâs so stunning to me that now people are wanting to bring friction back into their lives, and see that as a feature, rather than a flaw.â
Image Credits: Back Market
Around the same time that Fadell first pitched the iPod to Steve Jobs, Austin Murray founded JAMDAT, one of the first mobile gaming companies , which quickly went public and was sold to Electronic Arts for $680 million.
âWhen we were pitching our company back in 2000, 2001, people were laughing at us, saying, âWhy would anyone play games on their cell phone?ââ Murray told TechCrunch.
Now, investors are just as incredulous when he pitches them on his screen time reduction app , MOQA, which he is building to counteract the very phenomenon he helped create.
âItâs watching what happened to my kids and the people around me that hurts my soul the most,â Murray said. âWhen everyone is doing the same thing â meaning everyone, the average screen time is like five hours probably on a phone every day â itâs not a willpower problem. Itâs a product design problem.â
This desire to cut back on the time we spend using our phones, computers, and TVs has become ubiquitous â about 53% of American adults say they want to reduce their screen time.
âAt a certain point, I realized that willpower was insufficient to not waste time on my phone,â said writer Calvin Kasulke , whose novel âSeveral People Are Typingâ imagines workers trapped inside a Slack workspace. He now pays for Opal and Freedom , two apps designed to limit his screen time and social media use. âI donât need to limit my time on iMessage â thatâs people who I really know! But I certainly donât want to be wasting my time doomscrolling.â
âI want to be very clear⊠I donât feel smug about this. Itâs embarrassing to have two different apps to limit how I use this,â Kasulke said. âI donât think screens are inherently bad. I just think the way I was using [my phone] was worse and dumb, and now itâs a little bit less dumb.â
Others have given up their iPhones altogether, opting instead for flip phones, e-ink devices that run Android software, or minimalist touch-screen hardware like the Light Phone .
person holdingâŠ
Read the full article at TechCrunch â