The article discusses the omission of 'Monkey Island' from SPIEGEL's Games Canon, sparking debate among gamers and critics about the selection criteria used by the publication. The piece highlights the surprise and disappointment expressed by fans who consider 'Monkey Island' a classic in gaming history. It raises questions about how such decisions are made and whether lesser-known or older games are being overlooked in favor of more recent titles. The article does not provide specific reasons for the exclusion but invites discussion on the topic.
Bias read (Center): The article focuses on a cultural critique regarding game selection in a media canon, with no explicit political framing, bias, or partisan content. It presents the issue neutrally, inviting discussion rather than taking a stance.



