The revenue from mobile games in Germany rose to approximately 2.7 billion euros in 2025, marking a 3 percent increase compared to the previous year, according to data from the industry association 'game' using reports from YouGov and Sensor Tower. Nearly all of this revenue—around 2.6 billion euros—comes from in-app purchases, which account for 97 percent of total sales. Additional income comes from subscription services like Apple Arcade and Google Play Pass, contributing around 56 million euros, while individual app purchases add another 19 million euros. The market has grown by 25 percent since 2021, with 2024 seeing revenue at nearly 2.6 billion euros. Sensor Tower updated its methodology for measuring the German mobile market in 2025, leading to revised figures. Over 28 million people play mobile games in Germany, with an average age of 38.8 years and a majority being female. However, German companies generate only 5.5 percent of global video game revenue.
Bias read (Center): The article presents factual economic data about the growth of the mobile gaming industry in Germany without taking a political stance. It provides balanced information about market trends, revenue sources, and demographic data without advocating for any particular ideology or policy position.




